Each time you roll, steal all challenge and modifier cards and add 12+ to your roll.
Upon obtaining, choose a player. That player can now only win the game by killing 5 monsters.
Everyone but you must roll a 6+ to qualify for a used magic card.
If you want, you can choose to not use an actionpoint and save it for a later round.
Every Time You Roll A Cursed Item Or Item, Draw Again, This Can Repeat.
At the start of every turn, roll the di, If you get a 1 or 6, you may pick a card from one of your opponents.
You may spend an action point to look at the top 3 cards of the deck pick 1 to add to your hand return the others
at the begging of the game grab from the deck the hero card that you think is the cutest