At the end of your turn, you may discard a card. If you do, gain 1 action point.
when any player is challenged, play Rock Paper Scissors instead of rolling the dice
You get 4 action points per tern but you have to get rid of half of your deck each tern
When you play a magic card roll the dice: 5+ copy the effect, use it again.
When challenge card is played against you, force the player to pay one action point, if no points card is void.
If one of your heroes is about to be destroyed or sacrificed, roll 8+ to save them.